Echo may not be the easiest hero to play in Overwatch, but her interesting kit draws in a cult following of players that will pick this hero or simply go next. Not only does she have the capability of flight, which gives her a huge spacial advantage, but her Duplicate ability is something no other hero has and allows for some crazy plays. While those who main her are diehard fans and will play her anywhere, those looking to start playing Echo may want to look for the right opportunities to pick her. So, to help those introductory players find the best situations for this hero, here are the top 3 maps in Overwatch for Echo.
What makes a map good for Echo?
It can be difficult at times to know what map is truly best for Echo because of her Duplicate ability. Some say that there really is no best map, and she is strongest when she copies an enemy hero that is strongest on that map. However, if she is played without using Duplicate, her other abilities have a depth to themselves and can be just as useful, or even more useful, than copying an enemy hero.
All of Echo’s damaging abilities are fairly short-ranged which can be difficult when trying to battle in open spaces. Because of that, she works best when there are plenty of corridors that she can use to her advantage. Both her Tri-Shit and Focusing Beam abilities are perfect when in small spaces so that her enemies have nowhere to run. Once they commit to an attack they are forced into a situation heavily favoring Echo. She also has her Sticks Bombs, which are perfect for setting up a quick trap if she expects her opponents to make a big move.
Anubis is a fairly tall map and gives those heroes with a flight ability a big advantage with its many perches, which is a great start for a hero like Echo. This map also forces the offensive team to push through small areas in order to progress through it. This means that Echo can perfectly use any of her damaging abilities to deter opponents from making any big plays. Also, with the use of her Sticky Bombs, she can block off any hidden entry point that an opponent may try and sneak into, allowing her team to defend the objective. Even if Echo is on the offense, she can use her Flight to scout ahead for traps and use her Focusing Beam to execute weak opponents that are too far from their team.
Hanamura is a bit of a trickier map since it has some wider spaces that are counterproductive to Echo’s agenda. However, there are still major chokepoints that either offensive teams have to push through and defensive teams have to protect. Because of that, it is important for Echo to choose the right moment to use her abilities so that she can maximize her damage and allow her team to make the most of their opportunity.
Perhaps one of the more odd maps on this list is Volskaya. This is because it has plenty of wide-open spaces and is easy for players to avoid certain chokepoints. While that may be an issue, the map’s vertical size allows Echo to use her Flight to its maximum effectiveness in Overwatch. If she can avoid enemy attacks, she can easily rain fire from above and pave a way for her team to push forward. By using Flight, Echo can also counter any Mercy/Pharah nonsense so that the enemy won’t have the chance to defend or capture an objective, which Echo’s team can remain safe on the ground.
Overall, Echo is a hero that players don’t see very much of, but every time that she appears, players can see that her kit can be rather annoying when in the hands of an Echo main. It may not be worth counter-picking, but it is certainly worth reading up on the hero’s ideal situations so that players can know how to handle Echo at her best. If anyone happens to face her on one of these maps, it is best to learn to give objectives and pick key fights so that she can’t use her kit to its maximum potential.