The latest Overwatch 2 Patch for January 5 introduces the Battle for Olympus Seasonal Mode along with hero and map balance adjustments.
NEW SEASONAL MODE: BATTLE FOR OLYMPUS FFA
In this free-for-all Deathmatch mode, battle for the throne of Olympus as seven powerful gods and monsters from Greek Mythology, each with a unique Divine Power that kicks in when they use their ultimate ability.
In this Overwatch 2 patch, the most valiant contenders in the Battle for Olympus will have the chance to earn limited-time voice lines and player titles. Then, they can brag about their accomplishments for all eternity.
At the end of the event, the hero whose powers were used to secure the most eliminations across all matches will be crowned the new ruler of Olympus!
Be the Victor of Battle for Olympus
Immortalize your favorite hero through a little friendly competition during Battle for Olympus! The hero with the highest number of kills overall from the event will have their statue placed on the Illios Ruins arena map to commemorate their victory.
Free rewards and new shop content
You can complete special challenges for free rewards throughout the Battle for Olympus event. Unlock voice lines, player titles, and work your way up to unlocking the Legendary Winged Victory Mercy skin!
The shop will include new cosmetics and bundles you can buy with your Overwatch Coins.
See you on the battlefield
Jump into Battle for Olympus now through January 19. This Overwatch 2 Patch allows you to earn your free rewards and fight for your hero’s statue on the Illios Ruins arena map!
Regardless of your patron myth, make sure to have fun, give it your all, and claim victory for your team and hero!
Learn More Specifics About the Overwatch 2 Patch – Battle For Olympus
COMPETITIVE PLAY
- The 2023 season of Competitive Capture the Flag begins on January 10 and can be found in the Competitive Play menu
- The Competitive Play loading screen has been updated
HERO UPDATES
TANK
JUNKER QUEEN
Adrenaline Rush
- Now heals for the remaining wound damage when an enemy dies with wounds on them
Carnage
- Cooldown is now reduced by 2 seconds for each enemy it impacts
Jagged Blade
- Thrown impact damage reduced from 80 to 50
- Thrown direct impacts now add a 30 damage wound to the stuck target. Stacks with wounds caused by Quick Melee or returning Jagged Blade hits.
ZARYA
Energy
- Energy degeneration reduced from 2.2 to 2 per second
- Delay before energy degeneration begins after gaining energy increased from 1 to 2 seconds
SUPPORT
BRIGITTE
Barrier Shield
- Health increased from 250 to 300
MOIRA
Biotic Orb
- Dealing damage with Biotic Orb now restores a small amount of Biotic Energy
BUG FIXES
GENERAL
- Fixed a bug with Souvenirs being incorrectly placed on Ramattra
- Fixed an issue with Kiriko’s Ofuda displaying black textures during her Whirlwind emote
- Fixed an issue with Reaper’s animations when ending his ‘Take a knee’ emote
- Resolved an issue with placeable abilities (turrets, mines) floating after the destructible environment they were placed on was destroyed
- Fixed an issue that resulted in some users seeing a black screen as their Main Menu background
- Fixed a bug that caused “Group Up” to say “I’m on my way” in unintended circumstances.
- Fixed an issue on some consoles that resulted in blurry graphics
- Fixed an issue where some players were not able to invite across certain consoles
- Fixed some performance issues in the Hero Gallery on Console platforms
- Resolved an issue where Daily Challenges were not rolling over for some users
- Fixed an issue where the end-of-game ‘DRAW’ text would not appear for players if a colorblind setting was active
- Resolved an issue with ‘Invite to Custom Game’ not appearing as an option in the Social Menu
MAPS
Watchpoint Gibraltar
- Fixed some areas that allowed players to escape the map boundaries
Shambali Monastery
- Fixed some areas where players could become stuck
- Fixed some areas where some abilities could be ‘eaten’ by the environment
- Fixed lighting and geometry in several areas across the map
HEROES
Bastion
- Fixed an issue where Bastion’s sound effects could loop at the location of death
- Fixed an issue where Bastion’s whole screen would turn yellow when healed by a Brigitte Repair Pack
Kiriko
- Fixed a bug with Swift Step in Capture the Flag that would send the Flag to the destination instead of dropping it where the ability was activated
Mercy
- Fixed Mercy’s Guardian Angel sometimes allowing her to escape Ramattra’s Ravenous Vortex
Ramattra
- Fixed an issue with missing assets on Ramattra’s Hero Information page
- Fixed an issue with Ramattra’s Primary Fire effects not displaying the correct amount of projectiles for other players
- Ramattra should now play rumble effects on gamepads/controllers
- Ramattra can no longer have more than one barrier active at a time. Note: This could not happen in standard modes, only Custom Game or modes with low cooldowns
Tracer
- Fixed an issue where Pulse Bomb would not damage Tracer if it was ‘Stuck’ to an enemy
More about the Battle for Olympus
In this limited-time free-for-all deathmatch, heroes go head-to-head, wielding the power of Greek gods, goddesses, and creatures.
Battle for Olympus will feature seven heroes that get special powers when they activate their divine ultimates that stack new effects on top of the ability. Alongside their divine ultimates, heroes have unique interactions with one another as they ascend from mortal to myth in Battle for Olympus.
Here’s the lineup of each team as well as their special powers:
Poseidon Ramattra
Divine Annihilation
- Ravenous Vortex is a large whirlpool that pulls in enemies then launches them upward
- Pummel throws large water blasts that deal more damage and travel further
Zeus Junker Queen
Divine Rampage
- Lasts 20 seconds
- Damage done with Scattergun has the chance to apply additional lightning damage to her abilities
Minotaur Reinhardt
Divine Earthshatter
- Lasts 20 seconds
- Heals when he charges and slams an enemy into a wall
- Charge can pin up to 3 targets at once
- Charge cooldown is reduced to 3 seconds
- Wall slams deal lethal damage, extend the divine power, and set the next Charge cooldown to 0.5 seconds
Cyclops Roadhog
Divine Whole Hog
- Lasts 15 seconds
- Greatly increase your size, gaining 600 health
- Hurl boulders that deal massive damage instead of his normal ultimate fire
- Melee deals 5x damage and push enemies away
Hades Pharah
Divine Rocket Barrage
- Lasts 20 seconds
- Can move during the ultimate ability
- Rocket Launcher fires 3-headed rockets
- Jump Jet fuel consumption is greatly reduced
- Kills heal Pharah and extend the duration of this effect
Medusa Widowmaker
Divine Infra-Sight
- While scoped in, enemies looking at you turn into stone
Hermes Lúcio
Divine Sound Barrier
- Lasts 20 seconds
- Always able to jump again after jumping off a wall
- Boop can always knock enemies into walls for extra damage and a short stun
- Attack and move speed greatly increased
- Infinite ammo