League of Legends Patch 12.3 comes with several nerfs, buffs, and adjustments to champions and items, in addition to new skins!
Much like the League of Legends Patch 12.2, 12.3 contains several buffs, nerfs, and adjustments to items and champions, including to Zeri, the latest champion to hit the Rift. In addition, there are also VFX updates, Bug Fixes, and new skins coming soon.
Champions
Ahri
Champion refreshed. Base stats and all skills updated.
BASE STATS
HEALTH GROWTH: 92 ⇒ 82
HEALTH: 526-2090 (levels 1-18) ⇒ 500-1894 (levels 1-18)
BASE HEALTH REGENERATION: 5.5 ⇒ 2.5
ARMOR: 21-80.5 (levels 1-18) ⇒ 18-77.5 (levels 1-18)
PASSIVE – ESSENCE THEFT
UPDATED: PIECES OF YOU– Killing minions or monsters grants Ahri an Essence Fragment. After obtaining 9 Essence Fragments, Ahri consumes them to heal for 40-120 (+25% AP). When Ahri scores a takedown against an enemy champion within 3 seconds of damaging them, she feasts upon their Essence, healing for 80-200 (+35% AP).
Q – ORB OF DECEPTION
DAMAGE PER PASS: 40/65/90/115/140 (+35% AP) ⇒ 40/65/90/115/140 (+45% AP)
MANA COST: 65/70/75/80/85 ⇒ 60/70/80/90/100
W – FOX-FIRE
DAMAGE: 40/65/90/115/140 (+30% AP) ⇒ 60/85/110/135/160 (+30% AP)
MANA COST: 40 ⇒ 25
FLAME DURATION: 5 seconds ⇒ 2.5 seconds
BONUS MOVE SPEED DURATION: 1.5 seconds ⇒ 2 seconds
UPDATED: HEAT-SEEKING: Updated missile targeting and last-hitting logic
E – CHARM
DAMAGE: 60/90/120/150/180 (+40% AP) ⇒ 80/110/140/170/200 (+60% AP)
MANA COST: 70 ⇒ 50
REMOVED: ENTRANCED: Ahri’s abilities no longer deal bonus damage to enemies hit by Charm
R – SPIRIT RUSH
INITIAL DURATION: 10 seconds ⇒ 15 seconds
NEW: A SPIRITED CHASE Consuming a champion’s Essence with Essence Theft while Spirit Rush is active extends Spirit Rush’s recast duration by and up to 10 seconds, and grants an additional cast of Spirit Rush (up to 3 casts stored)
Related Patch Notes: Patch 12.23, Patch 12.6, Patch 12.5, Patch 12.2, Patch 12.1
VFX & SFX UPDATES
PASSIVE – ESSENCE THEFT VFX and SFX have been updated for all skins
W – FOX-FIRE Cleaned up VFX and enhanced missile movement
R – SPIRIT RUSH Cleaned up VFX and added new ammo bar icons to indicate number of stored Spirit Rush casts
Akshan
Passive damage decreased.
PASSIVE – DIRTY FIGHTING
BONUS MOVE SPEED UPON CANCELING SECOND SHOT: 35-75 (levels 1-18) ⇒ 20-75 (levels 1-18)
THREE-STACK BONUS MAGIC DAMAGE: 20-175 (levels 1-18) ⇒ 10-165 (levels 1-18)
Amumu
Base armor decreased. E passive’s damage reduction now capped per instance.
BASE STATS
ARMOR GROWTH: 3.5 ⇒ 3
ARMOR: 30-89.5 (levels 1-18) ⇒ 30-81 (levels 1-18)
E – TANTRUM
MAXIMUM PASSIVE DAMAGE REDUCTION: Up to 100% per instance of physical damage ⇒ Capped at 50% per instance of physical damage
Brand
QoL changes on passive and R.
PASSIVE – BLAZE
UPDATED: BLAZE IT: Mana refund upon killing an enemy now also occurs if Brand’s ability last hits a target that was not already Ablaze
R – PYROCLASM
UPDATED: PYROMANIA– Pyroclasm’s fireball now prioritizes bouncing to nearby enemies before bouncing back to Brand at full range. Pyroclasm will still prioritize bouncing to enemy champions first (before minions or monsters), regardless of range.
Caitlyn
AD growth decreased. Q damage reduced.
BASE STATS
AD GROWTH: 3.8 ⇒ 3.4
ATTACK DAMAGE: 62-126.6 (levels 1-18) ⇒ 62-119.8 (levels 1-18)
Q – PILTOVER PEACEMAKER
DAMAGE AGAINST SECONDARY ENEMIES: 60% ⇒ 50%
BUGFIXES
Fixed a bug where Caitlyn’s ult would incorrectly get a cooldown refund if she was feared during its cast
Corki
First package delayed and restock cooldown increased.
PASSIVE – HEXTECH MUNITIONS
FIRST PACKAGE ARRIVES AFTER 8 minutes ⇒ 10 minutes
PACKAGES RESTOCK EVERY 4 minutes ⇒ 5 minutes
LeBlanc
W damage decreased late.
W – DISTORTION
BASE DAMAGE: 75/115/155/195/235 ⇒ 75/110/145/180/215
Lillia
R sleep duration increased early.
R – LILTING LULLABY
SLEEP DURATION: 1.5/2/2.5 seconds ⇒ 2/2.25/2.5 seconds
Nami
Passive initial bonus move speed increased and now decays over duration. E on-hit base damage reduced.
PASSIVE – SURGING TIDES
UPDATED: BONUS MOVE SPEED– 45 (+20% AP) for 1.5 seconds ⇒ 90 (+20% AP), decaying over 1.5 seconds
E – TIDECALLER’S BLESSING
ON-HIT DAMAGE (PER HIT): 25/40/55/70/85 (+20% AP) ⇒ 20/35/50/65/80 (+20% AP)
Quinn
W passive attack speed bonus increased early. R damage ratio increased.
W – HEIGHTENED SENSES
BONUS ATTACK SPEED: 20/30/40/50/60% ⇒ 28/36/44/52/60%
R – SKYSTRIKE
FLURRY DAMAGE: 40% AD ⇒ 70% AD
Senna
Passive soul drop rate for Senna’s farm reduced.
PASSIVE – ABSOLUTION
UPDATED: QUICK MATHS– Minions and lesser monsters that Senna kills have a 10% chance ⇒ 2.7777% chance to spawn a Mist Wraith (all else unchanged)
Twisted Fate
Q damage ratio increased; base damage decreased late. E bonus attack speed decreased early.
Q – WILD CARDS
MAGIC DAMAGE: 60/105/150/195/240 (+65% AP) ⇒ 60/100/140/180/220 (+70% AP)
E – STACKED DECK
BONUS ATTACK SPEED: 20/25/30/35/40% ⇒ 10/17.5/25/32.5/40%
Zeri
Base move speed reduced. Fully charged basic attack damage decreased. R chain lightning damage decreased and can now critically strike.
BASE STATS
MOVE SPEED: 330 ⇒ 325
BASIC ATTACK
FULL CHARGE DAMAGE BASED ON TARGET’S MAX HEALTH 3-20% (based on level) ⇒ 3-15% (based on level)
R – LIGHTNING CRASH
CHAIN LIGHTNING MAGIC DAMAGE: 10/20/30 (+15% AP) ⇒ 10/15/20 (+15% AP)
NEW: STATIC SHOCK Chain lightning magic damage can now critically strike
BUG FIXES
- Zeri’s E – Spark Surge will correctly vault over Trundle’s E – Pillar of Ice and glide over Anivia’s W – Crystallize wall instead of dashing through them
- Fixed a bug where Zeri’s Q – Burst Fire would not trigger Runaan’s Hurricane’s on-hit effect if she was facing away from the target when her rounds hit
- Fixed a bug where several of Zeri’s VFX would not display correctly upon reconnecting to the game
Items
Mythic Fighter Items
Divine Sunderer
BUILD PATH: Sheen + Phage + Kindlegem + 700 gold ⇒ Sheen + Caulfield’s Warhammer + Kindlegem + 700 gold
HEALTH: 400 ⇒ 300
ATTACK DAMAGE: 35 ⇒ 40
Deicide (Ornn Masterwork Item)
HEALTH: 550 ⇒ 450
ATTACK DAMAGE: 55 ⇒ 60
Goredrinker
BUILD PATH: Ironspike Whip + Phage + Kindlegem + 300 gold ⇒ Ironspike Whip + Caulfield’s Warhammer + Kindlegem + 300 gold
HEALTH: 450 ⇒ 300
ATTACK DAMAGE: 45 ⇒ 55
Ceaseless Hunger (Ornn Masterwork Item)
HEALTH: 600 ⇒ 450
ATTACK DAMAGE: 60 ⇒ 70
Trinity Force
HEALTH 200 ⇒ 300
UPDATED: THREEFOLD STRIKE (ON CHAMPIONS OR STRUCTURES) +6% base AD per stack, up to 5 times for +30% ⇒ +4% base AD per stack, up to 5 times for +20% (also applies to Infinity Force)
Infinity Force (Ornn Masterwork Item)
HEALTH: 300 ⇒ 400
Legendary Fighter Items & Components
Death’s Dance
TOTAL COST: 3100 gold ⇒ 3300 gold
UPDATED: IGNORE PAIN (PASSIVE)– Stores [35% for melee/15% for ranged] of post-mitigation physical damage received ⇒ [30% for melee/10% for ranged] of all types of post-mitigation damage received, (not including true damage), which is successively taken as true damage over 3 seconds instead. Now also applies to damage on shields
UPDATED: DEFY (PASSIVE–) Heal for 15% maximum health upon scoring a kill or assist ⇒ 175% bonus AD if a champion dies within 3 seconds after you’ve dealt damage to them. (all else unchanged)
Sterak’s Gage
ATTACK DAMAGE: 50 ⇒ 0
NEW: THE CLAWS THAT CATCH (PASSIVE)– Gain 40% of your base AD as bonus AD
REMOVED: BLOODLUST (PASSIVE)– After dealing damage to or taking damage from an enemy champion, heal for a portion of your maximum health over 6 seconds
UPDATED: LIFELINE (PASSIVE)– If you take damage that would reduce you below 30% of your maximum health, gain a shield that absorbs 100 (+[8% for melee/4.8% for ranged] of your maximum health) per stack of Bloodlust) for 4 seconds ⇒ equal to 75% of your bonus health that decays over 3.75 seconds
Maw of Malmortius
ATTACK DAMAGE: 50 ⇒ 55
ABILITY HASTE: 15 ⇒ 20
SHIELD: 200 (+20% maximum health) ⇒ 200 (+[225% for melee/168.75% for ranged] bonus AD)
UPDATED: LIFELINE (PASSIVE)– When Lifeline is activated, gain 12% omnivamp until the end of combat (i.e. have not dealt or taken damage for at least 3 seconds)
Blade of the Ruined King
TOTAL COST: 3200 gold ⇒ 3300 gold
UPDATED: MIST’S EDGE (PASSIVE)– Basic attacks deal [10% for melee/6% for ranged] of target’s current health ⇒ [12% for melee/8% for ranged] of target’s current health as physical damage (all else unchanged)
Black Cleaver
HEALTH: 450 ⇒ 350
ATTACK DAMAGE: 40 ⇒ 45
ABILITY HASTE: 25 ⇒ 30
Ravenous Hydra
ATTACK DAMAGE: 65 ⇒ 70
Hearthbound Axe
TOTAL COST: 1100 gold ⇒ 1000 gold
COMBINE COST: 450 gold ⇒ 350 gold
Hexdrinker
ATTACK DAMAGE: 20 ⇒ 25
Turbo Chemtank
UPDATED: REFUEL (PASSIVE) STACKS– Gain 5 stacks per instance of damage dealt against champions and large monsters, and 1 stack for every 15 units traveled ⇒ damage taken from champions and large monsters, and 1 stack for every 25 units traveled (still capped at up to 10 stacks for dashes and blinks)
UPDATED: REFUEL (PASSIVE) BONUS DAMAGE– At 100 stacks, your next basic attack deals magic damage to all nearby enemies, increased by 25% against minions and 175% against monsters ⇒ increased by 30% against minions and 200% against monsters
BUGFIXES & QOL CHANGES
- UPDATED: Hextech Gates: Champions will now both visually and mechanically move along the Hextech Gates’ travel paths rather than immediately teleporting to their destination gate. This also means that active champion effects (such as Kennen’s R – Slicing Maelstrom) will travel along with and apply their effects around the champion’s traveling indicator.
- Fixed a bug where Kled’s W – Violent Tendencies’ fourth attack would not deal its bonus damage if the ability was learned during a basic attack
- Fixed a bug where Runaan’s Hurricane would not proc correctly with Ezreal’s Q – Mystic Shot after a certain range
- Fixed a bug where killing an enemy champion with The Collector would grant Samira an extra Style stack
- Fixed a bug where the Charm icon would not appear in champion buff/debuff bars
- Fixed a bug where Kled’s Courage bar would display incorrect values upon losing Skaarl
- Fixed a bug where resource bars (like Energy or Rage bars) would sometimes get visually stuck when changing window display modes
- Varus’s Q – Piercing Arrow cancellation VFX has been restored on all skins
- Fixed a bug where Talon’s blades would briefly disappear for a frame during his R – Shadow Assault’s VFX
- Base Darius and Base Amumu’s voiceovers have been remastered for clarity
- Fixed Battlecast Skarner’s sound effects to play correctly when he marks a minion with Crystal Venom using his E – Fracture and when he gains Crystal Charge upon triggering Crystal Venom
- The in-game FPS indicator’s update rate has been reverted for smoother reporting
- Fixed a bug where players would be able to select multiple roles in Summoner’s Rift lobbies with 5 players
- Fixed a bug where pressing the ESC key would not close the role selector in game lobbies
VFX UPDATES
Vel’Koz
BASE VEL’KOZ: Complete overhaul and adjusted hitbox indicators
BATTLECAST VEL’KOZ: Some cleanup
ARCLIGHT VEL’KOZ: Cleanup and new E indicator
INFERNAL VEL’KOZ: Minor tweaks and new E indicator
BLACKFROST VEL’KOZ: Minor tweaks and new E indicator
UPCOMING SKINS & CHROMAS
The following skins and their corresponding chromas will be released on the 10th of February:

















Ahri
Akshan
Amumu
Brand
Caitlyn
Corki
LeBlanc
Lillia
Nami
Quinn
Senna
Twisted Fate
Zeri
Divine Sunderer
Goredrinker
Trinity Force
Death’s Dance
Sterak’s Gage
Maw of Malmortius
Blade of the Ruined King
Black Cleaver
Ravenous Hydra
Hearthbound Axe
Hexdrinker
Turbo Chemtank
Vel’Koz






