Kirklees College has partnered with UK’s largest independent full fibre platform CityFibre to launch a new esports course.
About the esports course
The new esports course will be held at Kirklees College’s new state-of-the-art esports room with the curriculum including a coding workshop with local BAFTA-nominated game designer Zach Cundall. The college’s ultimate plan is to launch their own esports team.
Founded in 2008, as part of a merger between two different colleges, Kirklees College has become one of the biggest in the UK, offering a wide range of courses and study options.
Kirklees College’s dedicated esports room has been established in partnership with CityFibre, and students taking the esports course will use the room as their base of operations as well as forming the core of their future esports team. The esports course will cover all aspects of the gaming industry including games, teams, and tournaments, streaming, event management, establishing esports organizations, starting an enterprise in the ecosystem, and promoting positive health and wellbeing.
CityFibre will be funding a coding workshop with Zach Cundall as part of the course. The contents of the workshop will be delivered via interactive sessions with live chat over Discord. The workshop will aim to teach students how to utilize Unreal Engine, the leading 3D creation platform.
In service of the esports audience
Speaking about the partnership, CityFibre City Manager Steve Moore stated that esports have truly exploded in popularity in recent years, and CityFibre are excited to support Kirklees College as it grows in this space. He added that gaming can no longer be considered a niche audience as it has become a mainstream industry, and Kirklees College reflects this in the course they offer to their students. Reflecting on esports accessibility, he said that beyond the financial support they are offering to the course, the networks they are building in the UK will play an important role in overcoming poor connectivity barriers for gamers, students and developers alike.
“We are excited to be working in partnership with CityFibre on the launch of our Esports room. Esports is becoming increasingly popular and the introduction of this course has allowed us to expand our offer to reflect the needs of the industry and position ourselves as a leading provider of digital technologies in the region.Furkan Uddin, Curriculum Area Manager for Business Management, IT and Digital Computing, Kirklees College
This new state-of-the-art room will allow us to create an inspiring learning environment with cutting-edge technology to provide our students with a solid foundation to build a successful gaming career.”
This latest partnership mirrors other current ones like Team Flash joining forces with XCL Education in Singapore, and IMC Trading collaborating with Team Liquid. It appears that more and more companies, both endemic and non-endemic, understand the potential of the STEM-savvy, digital first audience of esports and wish to obtain valuable talent for their brands through education and recruitment partnerships.