The HITMAN trilogy of games has finally culminated in a single, comprehensive experience known as HITMAN World of Assassination and the exciting Freelancer Mode.
This new game, developed by IO Interactive, includes all the content from the previous three games. The result is a gargantuan experience with 21 intricately crafted maps, multiple campaigns, game modes, and collectibles.
The developers always envisioned the three games becoming one and World of Assassination finally realizes that goal.
One of the most significant additions to HITMAN World of Assassination is the new Freelancer mode. This mode offers a unique and challenging experience for players, even if they’ve played every map and tagged every target in the previous games.
Freelancer mode removes all certainty from the HITMAN experience, creating a roguelike experience from the levels, characters, and NPCs.
No More Certainty
Agent 47, the iconic assassin of the HITMAN series, has always known his target. He has been able to scout levels and follow characters.
Every level had an optimal route, and 47 could plan and execute his kills with precision. Freelancer mode changes all that, adding a new level of uncertainty to the game.

In the safe house, players are tasked with selecting a Syndicate to wipe out, with 18 contracts to work through. Showdown levels gate progress and force the four Syndicate leaders out of hiding and into the player’s sights.
The levels are the same, but the targets are randomized, with anyone from guards to gardeners to cooks potentially being a hit. Each target has schedules and preferred places, but the player is unlikely to see them follow the same routines as in previous games.
Assassination in Freelancer mode is about making ad hoc assassinations that make sense, not grand spectacles. Players have the option to improve their chances by stealing from safes and couriers, buying weapons from suppliers, or simply strangling their target in a courtyard.
However, there are no guarantees of success, and failure can result in losing weapons, gear, and half the player’s Mercers, the new mode-specific currency.
Hitman Freelancer Showdowns

Showdowns add another layer of challenge to the structure of Freelancer mode. Each Showdown has four targets, and the player must weed out the real target from the fake ones.
The targets are randomly chosen, with some details provided, such as hair color or interests, and players can use the Suspect Camera to snapshots and inspect potential targets.
However, these targets also have a lookout shadowing them, making it more difficult to make the hit. If the player fails a showdown, they lose all their progress, making HITMAN World of Assassination a true roguelike experience.
Between each mission, players have a safe house where they can prepare, store weapons, and receive gear from Diana. As their mastery levels grow, players can even decorate their lair to create a deadly den.
HITMAN Freelancer: A Skillful Reimagining
HITMAN Freelancer is a skillful reimagining of the series, remixing the challenges and changing the rules. It adds new life to the deadly game of HITMAN World of Assassination, available now on the Epic Games Store.
This new mode offers a unique and thrilling experience for players, whether they’re veterans of the series or new to HITMAN. So why not put your skills to the test and see if you have what it takes to become the ultimate HITMAN freelancer?
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