Been wondering if you have been using Expedition 33 Best Builds in your playthrough?
The breakout hit from French devs Sandfall Interactive has pleased the RPG fanbase.
But are you optimising your gear properly or wasting precious time with garbage?
Clair Obscur Expedition 33 Best Builds
Firstly, when I say builds, I mean more so character-specific gear and items. Also, just given my playthrough and other associates, this will mainly focus on Act 1.

Although I know one guy who is on New Game Plus Expedition difficulty, I feel underqualified to give advice on that. Apart from just parrying more!
But a general rule of thumb for all characters is weapon-based stat scaling focus. In short, you want to have one of your main stats contribute to a weapon scaling stat. During Act 1, most characters would have a weapon that scales with agility. Here is a more detailed speccing guide for Expedition 33 Best Builds.

However, for Gustave, he naturally has more health, so bumping his health up is good. Along with Vitality and Defence being his biggest stats, that makes him a hell of a tank. But you could go for a Vitality, Agility and Luck-based build. This would help with his stacking critical hit ability early game.
Also for Lune, you could fit her into the general healer role. So with that in mind, putting some points into defence is good, as it keeps the healer alive and the rest of your team as well. Then from that you spend on Agility and either Might or Vitality.
Maelle is the dedicated hitter, so I spec into Agility, Luck and a bit of Defence to keep her alive. But for Sciel I would do Agility and Luck as the mains and a little bit of Vitality.
With all these builds, their main stat should hit around 25 at level 20. While their secondaries hit around the same or 10 plus. The Expedition 33 Best Builds have only those specced into during Act 1.
Pictos And Gear
No, that’s not some street code for narcotics but instead the game’s version of perks. Some of the Expedition 33 Best Builds seem to neglect the Pictos element when in fact it is vital.
Although at the early game it’s about what you can get rather than optimising. However, you should keep in mind how your Pictoss effects allign with your character’s playstyle and role.

So for Gustave I picked out Pictos that buffed health on start and parry as well as granting AP. Energising Pain is a great early-game Pictos for him. But for Lune I went for Pictos that boosted her critical rate and speed. Anything that adds an element like burning shots is a good strat.
Also some Expedition 33 Best Builds fail to tell you to equip the dodger Lumina on everybody. So do that because it helps out big time!

But returning to Sciel, you want health and speed pictos to focus. The same goes for Maelle or more critical focus depending on your pickups.
These are some of the best Expedition 33 Best Builds for early to mid-game. Just make sure to be updating your Pictos and Luminas to stronger versions throughout.
Also grab the arena weapon for Maellle, as it’s a great weapon early game for her.





















