In Baldur’s Gate 3, the Nightsong location will be one of the early mysteries players will discover during Act 1. It will be a long side quest that lasts until the climax of Act 2, and is a critical part of Shadowheart’s story and the main plot.
Baldur’s Gate 3 Nightsong location
Players will first here of the Nightsong if they run into Aradin at the Druid’s Grove. Early in Act 1, Aradin is the human mercenary players will meet running from goblins at the Grove entrance.
If you speak with him and ask about the job which led him here, you can ask for the contract. Alternatively, if he dies (to the goblins, to the druids, or to you) you can find the contract on his body.
The item Lorroakan’s Contract will direct you to a temple. Unfortunately, it’s the temple that the goblins took over.
You can eventually explore the temple by allying with, deceiving, or defeating the goblins. However, this will lead to the Underdark, where the trail goes cold. In order to actually find the location of the Nightsong, you’ll have to wait until Act 2, when you enter the Shadow-Cursed Lands.
Where is the Nightsong in the Temple of Shar?
If you want to find the Nightsong, you’ll need to go through the Shadow-Cursed Lands. This will require you to choose between the Harpers or the Cultists to get your hands on a Moon Lantern, which will protect you against the darker, more powerful shadows that regular torches can’t handle.
Eventually, the main plot will lead you to the Thorm Mausoleum at the very north-western end of the map. Inside, you’ll find the Temple of Shar.
To reach the Nightsong’s location, you’ll have to find four Umbral Orbs to use the magical elevators that go to the bottom of the temple. The only way to get these is to complete the Gauntlet of Shar and deal with the demon Yurgir.
You’ll also need the Spear of Night to actually deal with the Nightsong, which requires you to solve the Riddle of Night in the library.
Complete all of this and you’ll finally reach a glowing pool and a statue of Shar. This leads the way to the Shadowfell, and begins the irreversible climax of Act 2.
Entering Shadowfell will trigger the endgame for Act 2.
Most importantly, it’ll affect the Last Light Inn and Moonrise Towers. If you want to complete any quests involving the tieflings, the Harpers or the Cultists, you’ll want to finish them before finding the Nightsong.
Once inside Shadowfell, you can jump your way down to finally reach the Nightsong’s location. Here, you can finally find that it isn’t a relic, but a person.
Specifically, a trapped aasimar named Dame Aylin: the demigod daughter of Selûne, the moon goddess and rival sister of Shar.
Your choices here will be crucial to determine the fates of Aylin, Shadowheart, and the Last Light residents.